The Paris Guide To IT Architecture

McKinsey, 2000. One of my favorite analogy articles for enterprise architecture and design.

“This city-planning analogy can help established companies avoid IT architecture problems. A company might believe that major chunks of its applications are so unfit for current needs that they might as well have come from the Middle Ages. At the same time, IT departments are repeatedly asked to add new functions and to integrate business units and allied companies.”

 

Article: The Gamification Revelation

Why are you sitting there working when you should be playing games?
https://www.flickr.com/photos/73864070@N00/2280690723/
Image source: kurtxio

Another article of mine from 2014 that enjoyed some coverage and feedback. Gamification has eased off on the hype curve however the concepts of gaming and the interplay with ‘real world’ activities and problem solving continues.

Link to the original article on CIO of the Future, and a PDF copy is also attached.

Article: Strategic planning in government

Another article from the vaults – this one commission by McArthur Executive Search, who sought my insights on strategic planning in government for their regularly trade magazine “McArthur Executive Focus”.

“Strategy implementation is a whole-of-council challenge. Keep it simple, give it attention and celebrate each step that you and your team take in making it real. The results will be both the achievement of your goals, and the improved engagement and capability of your organisation to think, plan and deliver strategically.”

Click here for the article

Article: Design anthropology and the IT Leader

Another article in the series I wrote for CIO of the Future a few years back. This article enjoyed wide interest as it tapped into a thread that continues today – what is the role of creativity in enterprise systems design, and what is our role, as leaders, to engender and support this?

Link:  Design Anthropology and the IT Leader

or click at THIS LINK for a PDF copy.